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Thanks for giving the game a go!!

There's plans to have each appliance have a unique buildable mini-tower (currently just a generic turret) that have different uses and ways to damage enemies. I’d like to try giving the three appliances have a bit more unique abilities. Maybe they can level up (with XP generated from damage caused) and get a unique thing they can do like stun enemies, randomly crit, generate more Metal to build, regain health for the homebase, etc. Maybe the appliances could even earn more XP if you’re actively playing as them?

I’d like to make a dedicated tutorial for how to play where each round specifically teaches you what to do, so for example to practice building a turret, round 2 could only be sent out after the player sets down a mini tower.

I could add something like an enemy type that isn’t on the track and pops up at a random spot on the map, so the player has to use the Appliances against them. Maybe they only can get hit by the Appliances so mini towers can’t take care of them, the player has a stronger reason to move away from their usual spot(s) and defeat that enemy before it can damage the homebase from a distance.

The fireworks are actually placeholder effects for explosions caused by defeating red (bomb) enemies that should cause a fair amount of splash damage, I’ll look into making it feel like they have more of an effect on surrounding enemies.

I’m gonna talk around with some other devs to see what they think before I start adding a whole buncha stuff. Thanks for taking the time to give the game a shot and writing up some feedback!!