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Played it for a nice bit, haven't finished it yet but a consistent issue I find is that, touching ledges or walls a certain way causes the game to crash. Made finding the witch more appreciative than it otherwise would. Though I would not mind having the game implement a map at some point since I had gotten a bit lost navigating where I was before and where I needed to go to get the last offering. The crash would occur after performing a double jump attempting to wall jump or just some jank collision the game face plants on. It often occurred when trying to reach the healing lass on raised platforms. Also the blood plants do no damage to the player. Not sure if intentional or not since you can defeat most of them. I will continue playing some more later into the evening.

(+1)

Sorry about that, I forgot one line of code there. Both issues fixed in 0.3.04 just now.