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(4 edits) (+1)

Cool game! It does a great job combining unique and interesting mechanics in a way that ties into the original premise. Fits the poem well: limited time and lost opportunities. And the setting has the desolate evening town feel down pat. Sawdust and oyster shells. Very moody.

The way the timer forces you to click rapidly through the scenes really feels like reminiscing on the past or flashing rapidly through discarded possibilities. You can't stop and concentrate on one image, you have to keep moving forward, life is blurring past you and there's not enough time for it all. I'm a big fan of the original poem too, glad someone did something with this seed.

thank you, that's the effect I was going for!