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Aster F

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A member registered Oct 16, 2017 · View creator page →

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thank you for this insightful comment!

this is beautifully written, thank you for the kind review. i'll share your words with the original authors too.

how'd it go? feel free to dm me @ pieartsy anywhere (except twitter) :)

by the way this is draft two of the game and I'm working on draft 4.  is your session imminent or would you be up for waiting until I finish draft 4

there is not!

sí, el original estaba escrito en 2 horas para la petite mort el ectocomp pasado, pero la traducción estaba escrito en un año, así que ruber nos dijo a subirlo en le grand guignol!

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yep! please do not rate if you dont read spanish haha!


(i forgot french was posted before ecto, sorry!)

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ok this is NOT meant to brag but if you are another professor putting this in your college curriculum please tell me (my email is on my website)! I find that amazing and I and my cowriter would love to know the details lol

Thank you for the examples! I've passed them onto the translator who's gonna take another pass at things.

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Thank you for informing me. I'm not sure how to do that since I don't know French. I had other French speakers look it over too...I passed this comment onto the translator.

Can you let me know some examples of these issues?

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Totally! I'll also remind people who aren't reading it in French or Spanish not to vote on it, maybe?
Which category should I put it in? (guignol or petite mort)

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A few people have translated You promise into Spanish and French so I am planning on resubmitting it. Right now I've put the existing translation (French) in the same file as the English version: you can see it here. I plan to do the same for the Spanish. For the competition, though, should these be on three separate game pages, where I submit the Spanish and French only?

As well, should I submit to the Grand Guignol category since the translations took more than 4 hours?

A lot of people get tripped up on that one!

which one did you pick? lol

thanks and also you're welcome! I'm really gratified that people have watched and enjoyed my talk!

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oh! This is probably due to me being on mobile. I guess that's on me cuz it says it's not meant for mobile. I'll go on computer & play & rate again

I remembered I had a save from before I opened the tank valve. this is what the panel looks like (the tank hatch is open and I just opened the tank valve). none of the buttons except exit are clickable.

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yes I have, it didn't do anything and nothing was clickable. My progress didn't save so I'd have to start over.

I do not know if I'm exceptionally stupid but I got stuck after talking to Marcus where the plant is too hot to go into and I tried to open the storage tank valve but it is full of 9 actual real life days of water. I keep going back and forth between the tank and the plant but I think I've exhausted all the possible options and I'm not sure what to do now.

me pone muy felíz que disfrutaste el juego!!

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it makes me very happy that you enjoyed the game!

thank you!

very charming game. the core conceit is hard to get right, especially in 4 hrs, for the best of folks, and I think the game stumbles along the way. for ex: I wish there had been custom dialogue/prose when different combos of the monsters speak to each other instead of a bottleneck passage which just swaps out the names (as far as I could tell). But for 4 hours by an author new to the genre, it's pretty good, and having one theme disguised as another is fun! I also liked the drawings.

not the scariest thing ever, but a chill runs through the game's spine in an interesting way.

oops I missed this comment. thank you for it!

thank you, I appreciate it!

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when you realize the content notes are also a limerick...

Thank you! And thank you for coming back to comment after a year!

hey, would it be alright if i posted a link to this game on  https://ifdb.org/ ? it's the interactive fiction database, and has tons of other twine games, along with parsers and other interactive fiction. i think it would be nice if more of the interactive fiction community took a look at it.

I get you. Even the PDF reader would be helpful :)

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Hey, I saw the sacred and terrible air fangame referred to as a "PDF reader" on WoolieVersus' video, does Entroponaut parse PDFs somehow or did you do that manually?

Also is there a way for others (like me) to play the fan-made SATA game also?

Thank you!

https://pieartsy.itch.io/reflecting is the first one i've published :)

this one is amusing! I love the css and the misunderstanding of idiom.

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Trying to get better about commenting but this is a seriously amazing game. I played it last year with my husband and it was a subtly disquieting playthrough, haunting and beautiful. You want ludonarratively harmonious mechanics, you can find them here.

I want to play it again but better (I messed up diegetically as the human because I misunderstood how the info cards work).

thank you!! sometimes I am very smart

I forgot to comment on this but I'm trying to be better about reviews/comments.

I ran this game as a birthday party event in 2020 and it was amazing and delightful. I love that you can "undercook" and "overcook" rolls, and the silly weapons my players came up with to both attack and eat the divine beasts (one of them was an extendable soup spoon, one was a vorpal cake knife...) were great.

I actually asked a math + ttrpg friend to examine the math for the dice rolls in the game bc I was unsure about the balance at first (it looked intimidating!), but he assured me it was perfect and balanced, and indeed it was.

It captures the high-pressure tension of Shadow of the Colosseus' epic giant killing and Cooking Mama's silly timed cooking, but stirred and cooked into a wonderful meal by itself.

Pick it up if you haven't yet. After all, who would turn down a free lunch?

thank you!

thanks, I'm glad I was able to getcha twice in a short game!

whoof. that was heavy. very well done