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Looking at the update log alone seems to be pushing the engine to limit. Let's see how this go.

It's really just a lot of trickery with imagemaps and layering. I'm self-taught; I have no idea how to really push an engine ;)

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Compared to other content run with renpy, I think the combat is a fantastic piece of work by a solo developer.  Great Job, From here your self taught skills look great.  Can't wait to see how it all works out.