Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs

denil380

42
Posts
3
Topics
21
Following
A member registered Nov 26, 2017 · View creator page →

Recent community posts

Ok, After Rinny get captured by that mirror event: visit pixie.

Then, after the confrontation with pixie, choose the attire that match the gender (male get butler outfit, and vice versa) otherwise you get detected nonetheless (unlike the original Lust Doll, where that choice doesnt matter)

Gather all the outfit after that, confront that maid on the corner to the right of second floor of manor, win the fight.

Complete the manor quest as normal after that. Once the quest done, confront that same maid in the corner to the right of second floor, there's the Marin event, experiment with all choice (Make save point just to test all the event)

Discover something interesting: I got Black Bra?, Black Panties?, and Black Thigh Highs?, the property is unremovable.

Problem is: I load Set em, removed back into inventory. Now what?

Huh? Is this a glitch, or did Bell have a cowbell collar on her personage? Usually, gifting something to others means reduced inventory quantity by one, or maybe I buy two by mistake (I'm sure I only buy 1)

cowbell collar... ooof! Her name's the hint! Nice pun! Didn't think that cause too tired when playing the latest build.

She's a cowgirl, cows need bell, bell on collar, geddit everyone?

How do I give Bell choker?

Everytime you release new public release, I am boot the game up to poke the new features listed. Surprised fang and feather earings in spunky sheep. Then again, those apparels aint exactly a jewelry.

Saw the hammer, will get it later. I'll continue to peruse the game addition.

Hope my potato Asus X441B can handle this game spec. Maybe I should do a purge on my system if the recent version acts up.

Explain. I also struggling too.

What a twist, the plot and the side porn good, but I have a soft-lock situation: I got Victory and defeat stacked on each other, then when I move the character, it doesnt follow.

Here how to reproduce the glitch:

  1. Let red hit blue
  2. Maybe hit red a few times (maybe uneccesary?)
  3. Check if the program acts up. I have a feeling one of patreon have same issue as me.

Hope the best for the team, good grace.

Roger that, will try it.

How do I access the graveyard? Not yet implemented yet on public release?

  • Me a computer student
  • Didn't read the documentation/help
  • somehow able to open the document

I somehow finish the game by literally brute force the binary mechanism. Even the shut down for quitting the game is nice touch.

Screw it, I give you the BDSM Dungeon run down:

  1. Seduce the guard outside the door
  2. damage enough, then seduce for easier one punch escape
  3. wear down the guard in the hall way using ero attack
  4. If you lucky, drink the mug of ale to recover HP
  5. do ero attack on sleepin guard, then loosen the key
  6. Free from restraint, you snatch that key on the hook
  7. Sneak attack on the boss, then escape
  8. Dash to the room with x-frame, and wear the boss down while keeping an eye for the boss pulling to the x-frame.

I figure I might as well contribute, hopefully anyone will be assisted.

I don't have funds to contribute to kickstarter, but every sharing and word-of-mouth will hopefully grab everyone attention, especially someone with deep pocket and money to burn.

This quiet the fresh plot. You got solid plans, you already anticipate the funds. Wish luck favors you, cause everyone will really need it.

Interesting. Feeling like a fresh game despite this being the remade. Whatever twists you tweak, make your patron proud (and you did)

That guy that you patrol with that have crush to Tiny, and that girl in the pub with the living quarter behind the raised platform

I just gone through that.

  • get the bomb during curfew
  • talk to the NPC at the pub (first) and the NPC on the right at Town Hall
  • Make sure you have GAG Whiskey on your inventory
  • just follow the objective after that 'guard near the slum' event
  • use water barrel to douse fire.
  • You figure out the rest

Thanks. Now everyone will be grateful for this. Good news though: I have your earlier guide in mine dropbox

I click your link today and I get 404 error. Please fix that

on your discretion, it is. Wish the best on whatever your business.

When Nutaku somehow make subway surfer, except lower the graphic and add the porn. Looks like the concept is something found on most 2d platformer, Subway Surfer, and maybe Jet Set Radio. Nice concept, although need to add the randomness factor.

From ground up? I see nothing stands out, but from the description: it will be worth it. Wonder what I can use the 'energy point' for and not to mention the plot. In addition, I can literally snipe my target, and the agro of reaction of target works well. Whatever next of your plan, I will check out.

Would you mind also add the minimum spec of the game, because when I attempt to run the game, the game use so much processing resource (Almost my whole 4GB RAM).

The idea is cool, but need high end hardware to run the game properly (maybe around CS:GO or even DOTA spec maybe)

I literally finish the game at the past. I sure there ladders there. A quick search will help you. but that's my two cents.

Attempt that via itch.io app thingy, didn't work out.

but this picture...

Yep. You should download it directly from the game site.

Wilco. Take care and have good days.

Some, like graphic layer or something, rendering the sprite hidden. Even the house not displays properly. That's from 0.2.1 version btw.

Playing using LG Stylus 2, Android Marshmallow, texture hinder gameplay. Good game nonetheless.

If you have time, please Port this to Linux, especially if we talk about Ubuntu OS.

I maybe not want the game, but there people that will appreciate the action.

moved to folder: 1; directory as described: 1; still got the error.

I wonder if I may check each file myself. I am not that good as programmer, but I love to assist if I can.

I try your game with windows version with wine, it works. The lag is infuriating though.


Thanks for the Linux build. Unfortunately, this error is happening. Thanks for providing the linux build.

Note: I already post this somewhere on topics of your game page. sorry if this counts as double posting.


^^^^

What the hell? Thanks for the Linux build though. Will double check the file I download, we with everyone in community shall resolve this (and your team too)

Got this error. How the hell I K.O this problem? I am using Ubuntu 16.04 LTS

Request for Ubuntu build. Attempt to run with wine, didn't run. If you there, please reply my comment to let me know you still polishing this game up.

Thanks for whatever assistance you can provide. Will wait for the Linux version release. Have good time working your project (and your other business)

All files there: 1, game running: 1, interface:0

I am typing this to let the developer aware of this problem

As you see, I can not see the interface despite the music tells me otherwise that the game is working. From what I check, the Wine version I using is 32-bit architecture Gecko.

The hardware model I use is an Acer Aspire 4750 with 3,7 GB RAM, and Intel Pentium CPU B950 with Intel Sandybridge Mobile graphics card.

Whatever it is, please resolve this.  Thanks in advance for take the time to consider my topic.

Alright, everything are in order, the files extracted correctly using 7-zip.

I unable to start the game via the .exe file, but I able to do it from the .jar file. This my device specification:


and mine error.txt:

com.badlogic.gdx.utils.GdxRuntimeException: com.badlogic.gdx.utils.GdxRuntimeException: Couldn't load dependencies of asset: characters/HeavyTrainer1.png
at com.badlogic.gdx.assets.AssetManager.handleTaskError(AssetManager.java:570)
at com.badlogic.gdx.assets.AssetManager.update(AssetManager.java:375)
at com.majalis.screens.LoadScreen.render(LoadScreen.java:85)
at com.badlogic.gdx.Game.render(Game.java:46)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:223)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:124)
Caused by: com.badlogic.gdx.utils.GdxRuntimeException: Couldn't load dependencies of asset: characters/HeavyTrainer1.png
at com.badlogic.gdx.assets.AssetLoadingTask.handleAsyncLoader(AssetLoadingTask.java:121)
at com.badlogic.gdx.assets.AssetLoadingTask.update(AssetLoadingTask.java:90)
at com.badlogic.gdx.assets.AssetManager.updateTask(AssetManager.java:498)
at com.badlogic.gdx.assets.AssetManager.update(AssetManager.java:373)
... 4 more
Caused by: com.badlogic.gdx.utils.GdxRuntimeException: com.badlogic.gdx.utils.GdxRuntimeException: Couldn't load file: characters/HeavyTrainer1.png
at com.badlogic.gdx.utils.async.AsyncResult.get(AsyncResult.java:46)
at com.badlogic.gdx.assets.AssetLoadingTask.handleAsyncLoader(AssetLoadingTask.java:119)
... 7 more
Caused by: com.badlogic.gdx.utils.GdxRuntimeException: Couldn't load file: characters/HeavyTrainer1.png
at com.badlogic.gdx.graphics.Pixmap.<init>(Pixmap.java:148)
at com.badlogic.gdx.graphics.TextureData$Factory.loadFromFile(TextureData.java:98)
at com.badlogic.gdx.assets.loaders.TextureLoader.loadAsync(TextureLoader.java:69)
at com.badlogic.gdx.assets.loaders.TextureLoader.loadAsync(TextureLoader.java:41)
at com.badlogic.gdx.assets.AssetLoadingTask.call(AssetLoadingTask.java:70)
at com.badlogic.gdx.assets.AssetLoadingTask.call(AssetLoadingTask.java:34)
at com.badlogic.gdx.utils.async.AsyncExecutor$2.call(AsyncExecutor.java:58)
at java.util.concurrent.FutureTask.run(FutureTask.java:266)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617)
at java.lang.Thread.run(Thread.java:745)
Caused by: java.io.IOException: Error loading pixmap: decoder init failed for stream
at com.badlogic.gdx.graphics.g2d.Gdx2DPixmap.<init>(Gdx2DPixmap.java:90)
at com.badlogic.gdx.graphics.Pixmap.<init>(Pixmap.java:146)
... 10 more

Mine laptop's relatively old. Thanks for whoever (especially the 'copyright holder' of this game) help with this problem.