Just bought your game at steam yesterday. I complete it under two hours, just can't figure out the tentacle wear set achievement. Nice game you made. It might be simple, but this what lewd games aiming for: engaged in the gameplay, and see the sex after completing the game.
denil380
Recent community posts
Tone down the enemy spawn rate. Perhaps something on the rate of level 3. Also note to everyone the riddle question at the end of level 2 is five questions.
Not to mention some enemy type that needs rework. That dog leash enemy is clever introduction of sliding mechanic to evade the hitbox. Its been a while since the last time I see this game a decade ago.
Cozy, with side of incremental (Adventure Capitalist), route (time management) puzzle, Keep Driving UI, and something I definitely throw money at. Three areas to explore, huh? I looks forward what tales you folks cooking up.
Let's see what the most efficient route and resource gathering timing and upgrade timing of the inevitable speed runers. I'll check your prior works and even buy it when I can afford it.
Still want to throw money though. Problem is I experience Visa/Mastercard pull off a No Mercy, and I seen Corrupted Kingdom Patreon got nuked. Not to mention Paypal stealing banned user account that remain there. Sure, it works, but they can't get trust back unless they are the bottleneck.
That aside, I'll just keep browing around your page, see if I happen to recognize some works I stumble into by accident in the past.
Where should I send bug reports? I clicked on bullying intrigue and this appear:
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/script/management/management screen/management screen.rpy", line 12, in script call
call screen screen_management
File "game/script/management/management screen/schedule/schedule screen.rpy", line 8, in script call
call screen screen_char_schedule
File "game/script/management/management screen/schedule/schedule screen.rpy", line 8, in script call
call screen screen_char_schedule
File "game/script/management/management screen/schedule/schedule screen.rpy", line 8, in script call
call screen screen_char_schedule
File "game/script/management/management screen/management screen.rpy", line 12, in script call
call screen screen_management
File "game/script/management/management screen/schedule/schedule screen.rpy", line 8, in script call
call screen screen_char_schedule
File "game/script/management/management screen/schedule/schedule screen.rpy", line 8, in script call
call screen screen_char_schedule
File "game/script/management/management screen/schedule/schedule screen.rpy", line 8, in script call
call screen screen_char_schedule
File "game/scenes/events/character events/helena events.rpy", line 162, in script
$ _sec = get_secondary_character_classroom(_ind, curr_loc)
File "game/scenes/events/character events/helena events.rpy", line 162, in <module>
$ _sec = get_secondary_character_classroom(_ind, curr_loc)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^
File "game/script/classes scripts/events/get event.rpy", line 194, in get_secondary_character_classroom
return get_secondary_character_classroom(_protagonist)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^
TypeError: get_secondary_character_classroom() missing 1 required positional argument: '_classroom'
-- Full Traceback ------------------------------------------------------------
Traceback (most recent call last):
File "game/script/management/management screen/management screen.rpy", line 12, in script call
call screen screen_management
File "game/script/management/management screen/schedule/schedule screen.rpy", line 8, in script call
call screen screen_char_schedule
File "game/script/management/management screen/schedule/schedule screen.rpy", line 8, in script call
call screen screen_char_schedule
File "game/script/management/management screen/schedule/schedule screen.rpy", line 8, in script call
call screen screen_char_schedule
File "game/script/management/management screen/management screen.rpy", line 12, in script call
call screen screen_management
File "game/script/management/management screen/schedule/schedule screen.rpy", line 8, in script call
call screen screen_char_schedule
File "game/script/management/management screen/schedule/schedule screen.rpy", line 8, in script call
call screen screen_char_schedule
File "game/script/management/management screen/schedule/schedule screen.rpy", line 8, in script call
call screen screen_char_schedule
File "game/scenes/events/character events/helena events.rpy", line 162, in script
$ _sec = get_secondary_character_classroom(_ind, curr_loc)
File "renpy/ast.py", line 1187, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "renpy/python.py", line 1260, in py_exec_bytecode
exec(bytecode, globals, locals)
~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "game/scenes/events/character events/helena events.rpy", line 162, in <module>
$ _sec = get_secondary_character_classroom(_ind, curr_loc)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^
File "game/script/classes scripts/events/get event.rpy", line 194, in get_secondary_character_classroom
return get_secondary_character_classroom(_protagonist)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^
TypeError: get_secondary_character_classroom() missing 1 required positional argument: '_classroom'
Windows-10-10.0.19043-SP0 AMD64
Ren'Py 8.4.1.25072401
Academy of chaos 0.4.1
Thu Jun 18 00:25:24 2026
One QOL That stop me from flipping table: Sort traits. The idea is one class all week martial, the other specialised in intrigue, and so on. The idea just screams Hentai Highschool mix with the typical demon corrupting mortals trope, and the game file is Alexander Oscario Cortez (an Indonesian knows deeply of US politics mess, punch me)
Do I too nitpicky if.. (want to say the renpy engine itself and UI need work but the ideas there) but I say Hentai High School have more better management UI. Go check any spreadsheet and the afromentioned game. The UI need some works, but what you did right is inventory of NPC on.
I'll just keep poking around this game, see if I have more feedback. Premise approved, just don't scope creep because I seen enough project got borked because of that.
I tried Katyusha deck, typical damage and defense with one two energy card, deck type is constant attack and good defense. Get both Silence! card and Upgraded cleaning gun card and that make this good enough. Now trying the other one. I know this early on the development, but how 200k IDR sounds for this? I not yet play slay of spire, but I watch enough deck building game (if anyone get it when I mention Aliensrock or Dildobike, then you know what I talking about) to know how this work.
Now on the way to have a spin of the other deck.
Looking good.
Need help troubleshooting: 12 GB ram, AMD A9-9425 Radeon R5 3.10 GHz, Windows 10Pro version 21H1 in-game combat UI laggy, is that normal?
On the other hand, grats for the break. Obviusly it will take some time before described changes gone public, but fun game you make here.
Don't know what to add, you can ignore the non-sequitur below, looking forward for further stuff done. Don't let featurecreep bite you and whatever you make.
- Still angry at Visa/Mastercard for their shenanigans that influence this site, they worse than Putin that shoot down MH17 flight but I hate both situation
Never thought I see to complete this playthrough. Next playthrough, I complete the inverse of corrupting Tavi. This become a "come here for porn, stay for the lore and somehow train how to be an orator" kind of game. This is Socrates kind of story, Do I really caught between two big company duking it at each other? (glare at WEF, Visa/Mastercard, and government in general)
Still, What kind of novel did I walked into all these years ago? Now someone need to look at Prison Architect and this work, find way to make it work on legacy potato pc, and make remix of afromentioned stuff.
The bottlenecks of Patreon, Steam, and here are these three: DNS (Cloudflare), Payment Processor (Visa, Mastercard), and the real big wig of banking (World Economy Forum, investment firm like BlackRock, and what defined as 1%).
Keep in touch with everyone caught in the crossfire, stay sharp, and find way to eventually break the monopoly.
Not exactly the compromise I want, keep looking for ways to pay without involving the perp of this incident. I want to make sure everyone get paid, including the freaky dicky gamers and dev. Let me reiterate: Options of payment for everyone, or the trust toward this still in the shitter.
Perhaps look to JCB (Japan), GPN (Indonesia), QR (and QRIS from same country that made GPN), smaller competitors that not subject to laws but accept your road train, just for love of god NEVER GIVE VISA AND MASTERCARD ANOTHER CHANCE. I rather those two companies as dead as the CEO of United Health Care rather than let those jerk ass force everyone to censor.
If you think Patreon is PITA, then check this out:
can be checked at https://itch.io/docs/creators/faq#is-adult-content-allowed
The following is a non-exhaustive list of prohibited themes present in card processing networks. We are unable to support the sale of any works containing these topics:
-
Non-consensual content (real or implied)
-
Underage or “barely legal” themes
-
Incest or pseudo-incest content
-
Bestiality or animal-related
-
Rape, coercion, or force-related
-
Sex trafficking implications
-
Revenge porn / voyeur / hidden cam
-
Fetish involving bodily waste or extreme harm (e.g., “scat,” “vomit”)
Be on watch. Knowing Collective Shout habit of finding weak point but get shredded after celebrating victory, I have this gut feeling subscribestar and next on hit list. They won't stop until either the law favors you; someone pulls a Mangionne on CS, VISA, and Mastercard; or the internet purged of porn and anyone working on that dead. They want kill your wallet, let's kill their sense of safety and control.
Good idea, but there's the question who host it, and the ensuing payment problem that start this debacle in first place. What folks need is to build payment infrastructure that neither visa, mastercard, nor activist can do anything about. There's option of using crypto, but I am ignorant where and how to start that.
Let me explain it to the best of my ability: You a politican, I a lobbyist, third party's have the politican under chain. If I want you to fuck someone day up, I can tell that third party to blackmail you.
To summarized in one sentence: Itch.io use Visa/Master Card as their method of getting payed, and Collective Shout lobby Visa/Master card to force itch.io to fuck everyone else up.
End dungeon dealing 0 damage indeed based on the rng of dungeon generation. If there's no clear path towards exit, it's PITA to complete. However, if there's under leveled character that have the goal, I say that's free xp. My verdict: maybe good for early game where there fewer chance of enemy room, but more frustrating toward more dangerous area.
Either that toggled, remove entirely, or community just shrug and bank the goal for cheeky free points.
- Good: Gameplay mechanic better, objective's checklist for functioning loop
- Bad: Combat work, but laggy. Not game breaking, just need to troubleshoot the issue.
- Brain ware issue: Need to put pause time function a hotkey or stuff, tutorial checklist although clear, squirrel brained fool not read the objective slowly enough, otherwise all good.
Stay sharp, whatever logs incoming, you somehow manage. Just make sure your mood managed, not want Rimworld tantrum punching anti-grain warhead that erase the entire neighborhood. Also, what with the enemy throw stuff? capturing human resource goes both ways (and the ensuing rescue mission)?
Two months for wider audience sale? Anyone that play this since the alpha will know what they get and paying for. Just point me to the marketplace, I'll buy it when I get enough disposable income, and means of transaction.
For future lurkers/generation that stumble upon this page, if you have fun playing darkest dungeon and asking the lewd version of that, you at the right place. If you having fun play the game, go buy em. If you not sure your rig can run it, go find a demo instead of pirating. If this game not up your valley or your rig being a jerk, there still lots of other games and help to assist you. Keep looking what strike your fancy, and keep cool.
Get the FAQ ready, chances there folks that not dived into the devlog, I'll just mind my business play this build.
Grats for getting this far, and when you making stuff, everyday is learning something new. Keep poking around and sharp, and also general pet peeve of streamer rushing through tutorial, which force the engineer (that is everyone making game) to make sure everything idiot proof.
I'll just go my way play the new build.
Take your time. Just make sure you (and whoever you work with) have rubber duck or anything that you can brainstorm with, and a month's is quiet a time to shovel through. Heck, you make the general workflow ideas and procedure is understandable even to novice, so I sure folks will find ways to both squash bugs, along with the analytic data, and whatever chucked into the chat server/forum. I'll check Oddysey of Gianna out, and shoutout about your game at same time.