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I can't say I really got to the point of understanding what I was doing when I clicked on buildings, especially since most of the time I would click on a building and there was no feedback on what was going on (if a building is clickable, it should either do something or tell me why it won't do something in a way that would suggest to me what to try to do next). I loved the visuals and the atmosphere of the game and the general concept, just had a hard time figuring out how to play in a way that had meaningful impact on the proceeding turns.