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Deleted 1 year ago
(2 edits) (+1)

Thank you! I uploaded an updated version and this has been fixed. It had to do with the quick transport events you can make in the editor. They always use one of the rtp sounds, so I had to replace them with the walk sound I created. However, I overlookd this one and I deleted all the rtp sounds so the error was because the game couldn't find that rtp sound (Move1.ogg). I simply edited the event so it now uses the sound I created and not the rtp one (I avoided using any rtp sounds at all).

(1 edit)

Oh, I get it - it's a nasty little bug, hard to catch :)

Also it's a good game - the beginning was intriguing and the ending is quite unexpected. But it'd be better if a player could save their progress right before the fights with the bosses. (without repeating the dialogues over and over)