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This is good insight. I've thought about adding such a table but truthfully I might change the resolution mechanic so it's a bit more streamlined and less dependent on determining numerical value of the card.

Simply put it would look more like trying to draw the correct suit that matches your chosen action suit. (i.e. - I want to jump across this gap so I'm wanting to DO something. I want to draw WANDS. If I do it's a success, if it's a major arcana it's a failure. If I draw a minor arcana that's off suit (cups, coins, or swords) then it's a partial success.) This could sort of speed resolution up a bit and simplify things to simple recognition of suits and major vs. minor arcana. 

I would leave the stat point system in though for a bit of added versatility.  For example: when a partial success comes up (i.e. - I draw COINS instead of WANDS. I can check my COINS stat (MAKE). If that stat number is at or above  the draw card value then the partial success is converted into a complete success. That way stats are still an important part of gameplay but they're not the end all be all of determining success.

Honestly tempted to ring up my niece and run a game for her over the telephone just to see how quick she’d pick something like that up. 

Would major arcana cards get their own flavour or would they always be a failure in this proposed revision?