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I was a bit stuck initially, but the game became pretty fun to play when I realize that as opposed to following the tutorial, it's far easier to just drag things directly onto the enemies, and fling enemies for movement thanks to their large hitboxes.

That's said, I think the coherence of art assets can certainly use some improvement. I also find the music to be a tiny bit needlessly epic.

That's a good strategy!

Thanks for playing and thanks especially for the feedback!