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I don't know exactly why the physics engine goes crazy sometimes, but I do know that this guy here does it on command. Just run it yourself and you'll see what I mean. It's super consistent and repeatable.

The creature's muscles expand without any upper bound, and the inner and outer squares fly off in different directions.

On the one hand it's clear that part of the problem is that the two skeletal structures are completely separate, but on the other hand it's also reasonable to expect that muscles get worse at expanding when large and worse at contracting when small; this is clearly not true. In any case, the outcome is super buggy.

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http://keiwando.com/evolution/faq/glitch-fix/ has a rough explanation why I haven't "fixed" this issue, which is essentially a continuation of http://keiwando.com/evolution/faq/glitch/ (I know that you're not focused on the fact that you can reach 100% fitness with this bug, which is the main focus of the second link, but it's the same issue and a setup for the FAQ of the first link)

Thanks. Didn't realize it was a known issue. Cheers.

this has the same bug

or is it a bug?