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The presentation is nice; clean graphics, good music, good use of sound effects; but trying to actively control the ships is quite frustrating. It makes you think that if you're _just_ fast enough, you can control where the ship will go each time; but that sort of fast, stressy control goes against the zen atmosphere of the rest of the game, so I find it's better just to let things play out.

Thank you! I agree the game feels way better once you “let off” everything. My intention was to make the player think around the cycles the ship makes, rather than the immediate direction it takes. But the game poorly encourage this way of playing.