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Old Road Mesh

[If you look closely, you can see the player character in the middle. This road model is much small than the one in-game]

Thanks for the feedback. There definitely wasn't a way to skip the cutscene, one of biggest gripes with the game. Something I now realise could have been an easy fix. Funnily enough, I did start off the project with my own model of an infinite road, but I thought the shaders that I was using weren't going to work well with it. I'll definitely see if I can get the old one to work, because it was actually much easier to work with. (Something I want to talk about in a post after the jam is over).


 

(+1)

Thank you for the reply! I did want to make a spherical map using shaders but i didn't do it for some reason but i think that may be the best way to go (of course i dont want to tell you what to do obviously). i cant wait to see the fixes and maybe more content later if you do it!

(+1)

No, you're right. A spherical map would be better. After all the feedback, I definitely want to make some improvements.