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Draelent! I appreciate your feedback! 

Maybe the shape of the game ended up reflecting a little bit about my mindset between choosing the lesser mistake. I'll give a brief example: I'd rather challenge the players than bore them. Another one: I'd rather frustrate the players than having them to ignore the game. Things like that. But, don't worry, a more friendly version is under development already! This current available version was the starting point.

Thank you for sharing your thoughts and helping me shape the game!