Well, unless I've missed something, that was quite a non-game, with slow movement and nothing much to see. I can see the fact that there's nothing to it being an artistic statement, but then, it's not very profound.
Thanks for your comment Lunatic Dancer. I agree with this being quite a 'non-game with nothing to it' but that was both an artistic statement, as you put it, AND being an important experience for future games of mine and their combined lore. Even so, this game has meaning, and that's all that's really needed :)