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Prelude:
To whomever downvoted this thread, please stop.  You are not helping; you are just being a dumbledork muggle.

Response:
This game (and technically every video game) is a work of art.  Art can be interpreted and criticized if the recipient desires to do so.  The primary way an artist improves is via constructive criticism and growth from adapting and learning from their experiences.

I get the criticism you're trying to convey, however your method of conveyance is inefficient and difficult to parse.  My interpretation of your post makes me believe that you seem like you want to change the storyline itself to something more relatable to your personal desires.  Unfortunately, that is not how art works.  The personal desires/experiences of the creator always find some small way to make it into the final release.  One does not alter/void the artist's creativity for the creativity within our own minds.

It is one thing to request accessibility (FOV slider, colorblind options, font changing, etc) and QoL improvements (gamepad support, WASD support, etc) but it is another to ask that the entire storyline and premise of the story itself be catered to your specific preference.

RPGMaker can be obtained dirt-cheap during sales and humble bundles, but often it is better to use something like GoDoT that comes with an 'RPGMaker style' prepackaged series of plugins (there's one for the Unity Engine as well) that will allow you to create your own game just the way you want with the storyline you want.  If that is what you'd like to do then I'd highly encourage and support that method of artistic creativity.  :)