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Is probably something on my end, but with the controller (i'm using a xbox one controller plugged to my pc) sometimes when i talk to npcs the game keeps interacting again even if i walk away, like i talk and then keep being interrupted while walking by the dialogue window. Im playing on version v0041, on windows.

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That's odd...it's probably activating from a gamepad doublefire (the controller outputs more than one signal on a single button press), however there is a set delay in the code that should prevent repeated interactions upon exiting a conversation. Are you able to re-create the bug with only the keyboard or the with the gamepad disconnected?

Yeah you almost certainly hit the nail in the head there, using just keyboard  + mouse it doesn't cause this issue. It might be steam's controller configuration not playing along with the game since I can still control some things on the mouse while in the game (like moving the cursor on the analog stick).

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>steam's controller configuration

Steam overlay (or whatever Steam thingy you have going on)  is probably the root cause your issue, however, I've gotten feedback from some players that do fine if not better with it on. It mostly depends on your driver setup. I recommend launching the .exe on it's own using your graphics processor if possible. Generally, the game should recognize any hardware that can use an XInput interface. Thanks for playing!

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Yeah, its probably some function from it that I either left active or didn't configure right because for everything else the steam overlay/controller thingy works smoothly. And thanks! Very much looking forward to v005!