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(+2)

Really fun and challenging! I couldn't make it to Midas with more than 1 or 2 health, but didn't feel it was disproportionately difficult. All of these sprites and attack patterns are awesome. Part of me was wishing there was a dodge, the other part was glad there wasn't one just to spice up the typical format of the top-down combat genre. Well done!

(+1)

Thank you! I had considered adding a dodge a few times (and lots of people have mentioned adding a dodge) but I do plan on keeping the movement as it is (though maybe speeding up the player a bit). I felt like adding the dodge prolonged the game too much because it encourages you to run away from boss attacks rather than stick near them. 

(+2)

Great reasoning! Keep it out.