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I enjoyed the demo. Looking forward to the full release.  I loved your previous games. Especially Serafina's Saga and Crown.

I  noticed a glitch.  There is a scene where the agent is supposed to be held at knife point, but at some point you no longer see him, you just see August holding the knife. Just thought you'd like to know.

As stated by Lunaria, the text is slow even when set to max. This was easily remedied by clicking the spacebar or mouse twice to see the full text in one go.

Do you have an estimated release date for this? Approximately how many words do you plan for this game to contain? Do you plan on putting this on kickstarter? 

Thanks for the feedback! I think the glitch you mentioned is actually just a result of how we staged the scene. We are considering ways to make that less confusing.

At this point we're hoping for a fall or winter release date this year. The game will probably be 200,000-300,000 words, but it's hard to say for sure as we're still writing some of the branches!  Probably no Kickstarter but we might try Indiegogo.