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Hi Ony :)

I am doing alright and hope you too, I think it is a nice gesture of you to translate Puqffal and  Myx bittersweet into your language and it sure a good thing for the visual novel itself, not everyone knows English or English well enough to play all the games on Itchio. I would translate my own visual novel into my language (or try to find other languages) if I knew how to set the language settings in Ren'py, I checked about it before and it is way too complicated for me.

I am glad my ratings on games helps you :)

For Yumi's Dream, after killing Selene and exiting the castle we are supposed to go back to the main town for a last event scene in the headquarter and the game stops when the player is ready to leave the island by boat.( the sea below the main town where there are rocks) for now as I did not make anything else after, Um the life reducer was an idea of Alexanda, it might make things too easy..if we keep them and all, no idea if I should just remove them from the game or not.

The battle between Yumi and Selene was harder at first then I thought to make it easier in case people would complain about it, in my own point of view I made the whole game too easy on battles, I do not know what everyone that played thinks? maybe I will just put back the difficulty I thought at the beginning, I am not really sure what to do. For now I will try to continue the story further and see difficulty after.

I have not been able yet to get back into continuing the story but I will try to get on it soon, I am feeling down with various stuff but I do not want to give up on it.

Once I will get back into continuing the game, I will make a (probably) small world map with a few other areas and all, I have not fully thought about everything yet.


I am glad you liked the short story of the knight Marina, that took me a while to write and check mistakes even though there might be some mistakes yet? That stays in my mind for  maybe a short rpg maker game later.


And thank you very much to have taken the time to play Yumi's Dream :)

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I am doing well too!

if I knew how to set the language settings in Ren'py

If you want help I can make a little step-by-step tutorial on how to set the translation and send it to you on discord

the game stops when the player is ready to leave the island by boat

Ah, then that means I finished the game :D

Maybe you could make difficulty a setting that you choose? Although if by making harder you mean giving them more health and making them hit harder, you can see how my stun shot strategy would still work easily, right? It would just take longer and be less fun, I think that to make it harder you should make parameters like enemy dodging attacks if you are just repeating the same ones, etc. Although, admittedly, I don't know how hard it would be to code that in RPGmaker

knight Marina, that took me a while to write and check mistakes even though there might be some mistakes yet?

If you'd like I can proofread it and tell you any errors find (I don't remember many though, so congrats)

And thank you very much to have taken the time to play Yumi's Dream :)


Nah, thank you for making it. Took me 8 hours and 54 minutes, I believe I spent one hour in the wind tower so 8 hours for the main story, that's a lot!!!

(+1)

Battles takes times in Yumi's Dream( I have not tried if changing the speed of battle in options change it much) but there events and walking around that takes time too so yeah the hours go by fast, the last time I played I was over 10 hours but I always check every npc, test every type of monsters, the wind tower takes me about 1h too.

I have no idea how to put a difficult setting in rpg maker, monsters have enough health already as it is, I am not sure yet how I would make things harder, maybe putting again heal skill to monsters that are not bosses or like you say giving some dodge to monsters which is easy to do if I remember right but making them have a "brain" to be more difficult is something I cannot do, I looked into that before and I do not understand how it works (and it would add to the money  I spent already)

Proofreading could be nice to fix the mistakes I did( and will do) but rpg maker does not work like Ren'py where I can just save or copy paste all the text, I would need to open every characters text box and write down everything and then doing the same again later for what needs to be changed. Or you mean just for the magic knight Marina story?

So yes you finished the game for now :)

I have not been on Discord for two days but I will check it later today, that would be kind of you to show me how to do, though I am not sure I would understand

Or you mean just for the magic knight Marina story?

Yeah, that's what I meant, I feel like it wouldn't be very fun for me to read everything again a second time. That's something I do even when translating VNs, if I already know the story, reading once more feels like a chore.

that would be kind of you to show me how to do, though I am not sure I would understand

Okay, sent you a friend request!