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(1 edit) (+1)

I actually didn't find the audio lacking at all! More sounds would be welcome probably, but the jumps are frequent enough that it doesn't seem like there's any conspicuous absence of audio.

One thing that would make a colossal difference even with no other changes would be a button to reset the current level. The ability to hit "R" and start over when the tooth gets stuck would add easily enough convenience to power through the rough edges.

(+1)

The ability to restart the level is an excellent idea (and definitely something feasible for a quick-fix post-jam version). Thanks!