Day 8?
I think that's right. I finally got back to working on my game after all the Christmas madness. I decided against combat, so now I'm basically left with a text adventure with RPG elements. I don't know.
Everything that's there is working pretty well, so I made a demo mission. The scripts end up with an insane number of if statements, but that's why they're scripts. I intend to add skill upgrading tomorrow, as well as selection of missions. Money and mission rewards might as work their way in.