Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Thanks for the feedback! It was certainly challenging trying to convey the correct timing for the jumps, especially since the more I played it the more I got used to it.  

Time was more in place to differentiate score rather than cause a lot of anxiety. I sort of just took the system from Super Mario Bros. 

I hope it get a chance to see some stream footage of other folks playing as I've been having difficulty pinpointing exactly what needs to be tweaked with the jump. Overall, this has been a great exercise in conveying information to the player with minimum exposure and hope to try to implement it into future projects!