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I am used to making art assets quick, its one of my strengths and in total i spent about 6 hours making the art. The audio 3D effect was over done even on the update, I am still new to this and will need to learn more in order to avoid it being irritating.

The ice mechanic caused a few issues while i was coding it and jumping caused some oddities, I decided to disable you from jumping and keep it in as it was. The spring 'super' jump was unintentional and I am still looking for a solution. Coding in C# and using unity has been an exciting journey for me as I am pretty new and have only been doing this for about 2 weeks. Feedback on the checkpoints would of been a lot better I agree and time was becoming a huge factor. (I really wanted the wizard hat to move from each checkpoint to show it was an active checkpoint :D)