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Just did some research and Mac Xbox Controller mapping in completely different than Windows :( You would think Unity3d would just translate but oh well. I'll work on mapping everything correctly.

Not sure why its running slow for you... Its a pretty small poly count game.


aye. it's weird.

no idea myself. though I do remember i put a question into the unity forum regarding this. I think some one said about not having a locked FPS or something like that. though I don't think I could find the question again, since it was about 8 years ago

but either way. it would be nice to have an option for controlling what is rendered better than other things.

but hey. thanks for looking the controllers up ;)