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Doubts about the plugin

A topic by Xavark created Feb 09, 2023 Views: 173 Replies: 5
Viewing posts 1 to 2

Hi, this plugin really caught my attention, I'm thinking about buying it but I have some questions.

  1) Can the movement of some actors be modified?  That is to say that certain actors move 4 squares, others 5, and others 6.

  2) This is related to the previous question in a way, can some actors be made to ignore terrain obstacles and move through them?  For example, while some cannot move through mountains, houses, etc.;  others if they can.

 3) Can friendly characters be made to spawn on the map after a set number of turns or can they only spawn from the start?

 4) Can you put events that happen for x reason?  Could one of these events be that allied characters become controllable by the player?

 Those would be all my doubts, without a doubt it is an incredible project, and it will help me a lot if I manage to carry out my idea of a tactical role.  Thank you very much for doing so, and sorry for the inconvenience for the questions asked

 PD: I don't know such advanced English nor am I very good in my basic English, that's why I use Google translate to write this comment, so if there is any mistake in writing, I'm sorry.

Developer

1) Yes.

2) Under consideration for update after map motions. Likely would be movement areas would be taking into consideration the priority level of the battler.

3) Yes. Events can start after a number of "turns" or via actors entering certain regions.

4) Yes and yes. Autobattlers as of update v1.0.0 are now state controlled only. Just remove the auto battle state.

Thank you very much for answering my questions.

Sorry for the inconvenience, but I have some doubts about the combats.

1) The skills that you want to implement can be offensive, defensive, as well as support, and how can you implement them in a way that does not damage the code?

2) Is it possible to set that in the combat of tbs there are counter attacks? 

3) Is it possible to establish that the units if they surpass in x parameter to an opponent, they can attack more than once to that opponent?

I would only have these questions, really sorry for asking so many questions.

Developer

1) Just set your damage type and scope from the database and then you can modify the area patterns to determine affected areas.

2) Yes.

3) No. This plugin is designed for SRPG style interaction. What you have described belongs to default, CTB, ATB style systems.

Hi, I just have one last question, is it possible to do healing abilities or not?  Apart from that, seriously, thank you very much for clarifying all my doubts, without a doubt you have created something very good, I will be waiting for future updates

Developer

Yes it is and no problem