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Thank you very much for answering my questions.

Sorry for the inconvenience, but I have some doubts about the combats.

1) The skills that you want to implement can be offensive, defensive, as well as support, and how can you implement them in a way that does not damage the code?

2) Is it possible to set that in the combat of tbs there are counter attacks? 

3) Is it possible to establish that the units if they surpass in x parameter to an opponent, they can attack more than once to that opponent?

I would only have these questions, really sorry for asking so many questions.

1) Just set your damage type and scope from the database and then you can modify the area patterns to determine affected areas.

2) Yes.

3) No. This plugin is designed for SRPG style interaction. What you have described belongs to default, CTB, ATB style systems.

Hi, I just have one last question, is it possible to do healing abilities or not?  Apart from that, seriously, thank you very much for clarifying all my doubts, without a doubt you have created something very good, I will be waiting for future updates

Yes it is and no problem