Well would you want to see about bringing this over to RPG Maker MV? I can do that for you.
Thank you for the offer but I will have to decline! Tiles in MV are 48 x 48 instead of 32 x 32 which would mean I have to redo all of the custom graphics in order for it to look good (especially since I use parallax mapping)! Also, all of my scripts are in Ruby rather than MV's JavaScript which would mean I would also have to translate all of them to the other programming language. All in all, it sounds like a lot of work and I don't think it'd be worth it!
Well I can use an RTP scaler for the tiles. That'll be a simple thing to do. That'll also include the images too. So that I can handle for you. Also for the scripts, there are plugins now, so I guess maybe ones that do the same thing could work or something? So yeah, I can handle the graphics. Plus if I can look at the project files, I could possibly find a plugin that does the exact same function as the one in the game here. So it'll be a simple process. So yeah, I can give it a go and see where it goes from there ok? Can't hurt to try can it?
Sorry, but I don't want my images to be rescaled! I looked into RTP Scaler actually and I do notice a difference in the quality of the resized images. In addition, I'm using some custom scripts that have no MV plug-in equivalents (trust me I have checked). Biggest additional reason is that I'm not comfortable with handing over my game project to someone I do not know. Hopefully you understand and won't press further. Thanks for the offer though!