Oh dang, I missed the latest version. Well, since I didn’t play the newest version, I’m not gonna include those common glitches then.
The game seemed like a meme of sorts and I don’t know if that’s intentional or not. However, I’m gonna write my feedback based on my personal opinion.
Pros
- Good looking graphics. I especially liked the character models.
- Character animations
- The game offered some working scare events
- I liked the memory puzzle. More puzzles would be cool
- The ability to shoot stuff.
- No game breaking bugs
Cons
- The game was very laggy. Are you using occlusion culling?
- No story whatsoever, but I can accept that since it’s a prototype.
- Same goes for the way the scenery is connected. No idea why the game just ended with that guy in the pentagram.
- I didn’t understand the fact Selene got shot, but remained just fine. That just seemed weird. And how did Olivia all the sudden become fully healed as well?
- The “add item to inventory” SFX doesn’t belong in a horror game.
- Footsteps only had two SFX, which made it sound stale.
- The ambient audio inside the house didn’t sound like it belonged in there.
- I don’t like the idea that the player has to guess the correct path to go while being chased.
- Even though the gun and shooting was satisfying, there was only one enemy to shoot.
- Missing a feature to leave the numpad view (not by the escape key)
Overall a fun experience. I like the idea of testing new features with the audience.
I noticed your other game, and it looks like it will be a great game too. Keep it up!