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(+1)

It is a shame that the game have such problems when interacting with other players, as i have to keep moving the player in order to find the right position that will make “F” and “E” work each and every time.  At the end, after talking with everyone, i wrote “Hiwa” to the first character again and the game froze like this:

The music was still playing, but i could not close the dialog panel.  And, to be honest, i did not feel like repeating all that again.

It was a very good idea, but i think this kind of interfaces require some sort of artificial intelligence to react better to my inputs, rather than me having to remember a list of keywords i can use.  I bet that integrating this with ChatGPT, or something like that, would feel more like i am actually interrogating them.

I am sorry, i feel like i am being too negative, and i hope you do not take this wrong.  I liked your idea, the story was interesting, and the graphics wonderful. Very, very nice.

Thank you! I apologize for the input issues, I knew it was a problem but didn't expect it to hurt gameplay so terribly. I'll try to look into a better way to implement it, so thanks for that feedback!

As for the dialogue part, that does sound like a great idea, I'll so some research and thinking into it. 

But thank you so much for playing my game! Your comment wasn't that negative. The game does have issues and it's better we acknowledge and learn from them instead of repeating them in the future.