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A very short, simplistic game. The story is just like John Carmack said it should be. I really enjoyed the puzzle elements of the game but felt it was a little lacking in terms of complexity. I believe that this could be a good base for a bigger project if you ever go this route. I'd love to see more verticality in here but i very much enjoyed the platforming and the dialogue made me chuckle.

WOW! This is an absolutely priceless comment. I had to look up John Carmack's stance on stories in video games but I did guffaw after. I couldn't agree more. Thank you.