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Overall, the game gives off a classic, I would even say "retro" feeling. Dash attack is always a satisfying choice - here it felt nice too, however the distance felt a little bit short and a bit more juicy impact would make it much cooler.
Character felt a bit too heavy for a fluid ninja, I guess? Maybe, more speed and gravity would help?...

Sfx choice is satisfying.
Good job. Thanks for this entry!