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Yes, absolutely! For a skill that adds multiple states, the Notetag syntax would be: 

<Show State X>
<Show State Y>

where X and Y can be different values. You can do this for as many states as you would like for a given Skill, just make sure that the Plugin Parameters for the Window Coordinates are set in such a way that these popups fit onto the screen and that you change the Max # of State Windows parameter to a higher value.

It seems all previous state popup windows got closed when new ones show up. I think it will be cool to have a stack up effect;
Like, new windows will push old ones up & up instead.
Because when there are multi enemies, new skill's popup come up too fast too able to view the previous ones.

That sounds like a great feature to add. We can include it with our next update :)