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It's a great game! Except if there were a help menu so players can learn the basics of the game. That's all!

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The jam restriction was "no text", but I still could have communicated things despite.

We're you able to get past the first night? How far did you get?

Just passed the first night! I got a bit confused at first though.

Alright. I still want part of the game to be a mystery, and about not knowing what to do, and figuring it out... But I want it to be figure-out-able. That's why I tactically used the color red, to draw your attention.

I noticed my coworker had difficulty noticing the lock, and being pulled out the car window was much too fast.

Is that also your experience? Maybe just that one part needs to be honed.... At first at least.