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What I liked:

  • The art and effects for the platforming sections was really nice
  • It has a lot of character
  • The platforming was clean and responsive
  • I like the idea of a game that has both driving and platforming as a main mechanic
  • The driving mechanics were juicy

What I think could be improved:

  • I wasn't a huge fan of the driving sections even though I do like the idea of it
    • I thought the camera was too zoomed in, which made me have a really hard time finding my way around. I ended up just driving with the map open because that felt easier to find stuff
    • The driving seemed like it was more of a fancy level map to get between platforming stages with, but I thought it was a little tedious
  • I like the idea of needing to use the bouncy things to solve platforming puzzles a lot, but I didn't really feel like there was much figuring out to do with the level design

Overall great submission!

Thank you for the feedback!  The car controls were a first for us and definitely need tweaking.  Merging two types of character controllers and having everything run in a single scene posed some unique problems and we probably over scoped a bit for a game jam, haha.  Was going for a bit of trippy yume nikki style of game, but with more collectables than the effects found in that game (plus only so much time to make content...which a game themed like this needs quite a bit of).  I had plans to add things like a double jump unlock and car improvements, but those had to be scrapped due to time constraints.  Again, thank you for playing and taking the time to provide some great constructive feedback!