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Liked the artistical approach and general idea behind it. A few things I can suggest: most of the time the sapling was in my way x). I think the combat could be smoother if we couldn't collide with the sapling and just go over it. I also noticed it seems like only the tip of the sword deals damage? It was a bit weird at first but ended being used to it (might be a skill issue). Overall, a nice little game.

Thanks! So most probably, the sword issue might be with the colliders (well for me, the whole sword deals damage even the handle of the sword xD), and im kinda new to unity 2D…butm whatever thanks again! I will try to add these changes after this game jam ends!