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(+2)

I enjoyed the overall presentation, the concept is also unique.  

After buying all of the upgrades (im assuming I did), i was pretty much soft locked at the campfire with an empty menu.   The typing for each spell was a bit unintuitive - which perhaps was by design.  The animation and effects were nice!  I liked the fact that there were unique resistances and status effects.

Personally, I think I'd like a system like this to be turned based vs real time.  The combat reminds me a bit of Xenogears with the different button inputs chaining into unique moves.  

Good work!