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My latest Mosi project is a WIP exploration software toy and serves as a first step towards making a custom 3D game engine down my pipeline but yeah, I am currently quite early in the process, aka sketching a more proper large 288x144 cells X-wrapping world map & its tiles because I got a constructed world in mind for the project that requires heavy customization, custom scripts code and other web tech learning curve stuff (taking full advantage of Mosi before I rewrite the thing for Unity, one among many milestones I got rn). Ngl, it looks like feature creep but I got some passion, resources and familarity with much so it is a fair project I can realistically do in a month. The hyperlink to the project is here -> https://hl98.itch.io/maskoch