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Pros:

  • Good writing, funny and charming
  • Fitting music and style
  • Oddball enemies with no explanation

Cons:

  • One (or two?) bug(s)
  • Far too many random encounters in Green's level. Like. Far too many.

Misc:

This was such a pleasant surprise. It was funny and charming and endearing. The mechanics of the combat were a little unfinished feeling. I never had Green land one of his specials (low chance means low chance I guess), and attacks ranged from 5-8 then on crits they were 30-35, which is far too big a jump. I also ran into what I believe to be a game breaking bug: In Green's level, you earn 2 keys, and there are 3 doors. After getting the keys and returning to the typewriter room I opened the right door, had stuff happen, then came out the top door. I tried to open the top door and it put me back in the right room. When I tried to leave the level I was now out of keys and there's nowhere else to get more. I luckily had a backup save by accident, but otherwise that would have been game over for me. Also Mana Swap seems to not work, it caused a UI bug I saw otherwise where my team row disappears and I can't select them, only the enemy.

Ignoring the bugs though, this was a fun and nice experience with silly images for avatars and funny writing and a pleasant art style. Very nicely done.

Thank you!! That Green Zone bug got a lot of people unfortunately, but I just patched it yesterday along with some other fixes (Green's hit rates up, encounter rates down because there sure were a LOT huh, and I rewrote the dialogue for the ending because it was a mess I wrote 30 minutes before the deadline.)