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Thank you for the detailed feedback. I have and still do play a lot of 2000s flash escape games, so it is heavily inspired by them. Most of the sound effects were default assets from the program I used, including the pick up sound effect, which I worried was too loud. I debated exporting it into Audacity to make it a little quieter, but was in a rush at the time. Maybe sometime I will adjust the audio or experiment with a new sound.