Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

This was cool idea.

I feel the heart beat effect could be dialed back a bit. Having it get louder and faster the closer it gets creates some really good suspense, but having it going non-stop does make it slightly less impactful. Probably shorten the radius between the player and the monster to where the player starts hearing the heartbeat.

The controls of the gravity fields that either push or pull are very unique and are used quire well. Nice job.

Glad you liked it.

The game doesn't have any ambience sounds or music in the background, so I had to make the player hear the heartbeats all the time.
I knew it would remove some of the suspense and such, but it was still better than having no sound at all (and I didn't want to add anything else. I just didn't feel like working with sounds too much)