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(+2)

Some updates from my day 2.

  •  Implemented a formatter for the numbers
  • The upgrades costs make more sense and scales with the game
  • The upgrades part is in a separated window that opens when you click the upgrade button
  • Created upgrades that only appears if you bought another upgrade already

- Now I want to focus on deciding what will the upgrades really be and put them all in game =)