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(2 edits) (+1)

Hello, here’s the callstack:

#0  __GI__IO_fwrite (buf=0x814c212, size=1, count=6, fp=0x0) at iofwrite.c:37
#1  0x08064a6c in logic_end () at src/logic/logic.c:1248
#2  0x0805f8fa in performOneThing (n=0x8404940) at src/logic/logic.c:757
#3  0x08061abb in logic_update (dt=0.0163798276) at src/logic/logic.c:1076
#4  0x0804e8aa in main (argc=1, argv=0xffffd5b4) at src/fw.c:184

As far as I can tell, it seems to be failing to open the file handle to save the game, which is most likely due to denied permissions as that is how I prefer to run untrusted programs. Maybe you could make it print an error message so at least it’s easier to diagnose what the problem is?

Apologies for wasting your time.

(1 edit) (+1)

No worries. That chunk of code is exactly where the most suspicious stuff happens, so I’m glad the error was very mundane and not the spawn of Satan.

And yeah, bad error recovery is a common fault of mine. I’ll make one more update to fix that.

Thanks again for playing!