Hi! Thank you for sharing your frustrations with me.
This is a difficult choice for me, because I understand how a clearly defined path would be helpful. This game is intended to be explored nonlinearly, at your own pace, in a way that the story unfolds organically as you perform certain actions or encounter randomly-generated things.
I don’t want to add features that would take away any sense of discovery, by telling folks what to do (or not do) as they play. However, I am always considering improvements to the core game systems and upgrades, to help empower folks in their discovery.
I’m assuming that you might be stuck at collecting all the artifacts. Their locations are random. Currently, the best way to find them is to pick a direction and drive.
In a future update, this could be improved with an upgrade for the scanning system. For example, it might call out the direction of the nearest artifact or cache when used. This is possible but not currently on the roadmap.