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Your game got - again - reviewed by Arcane Cache, our very underground blog for very underground games.

I believe it would be best to view this game like a symbolist painting that attracts you through well focused, sublime, but at the same time indefinably notions – at the end it doesn’t matter if you are unlikely to penetrate to its heart. Citadel Unchained is terrific in its rawness, intransigence, and singularity.

https://thunderperfectwitchcraft.org/arcane_cache/2023/01/26/citadel-unchained/

Well done!

Thank you so much for your efforts and donation. I try to utilise my limited skills as much as I can!

You are welcome. 

As pointed out in the review, you are especially strong when it comes to atmosphere and the coherence of your setting - if you (saw your answer to MoodHorse above) are getting bored of the limitations you have atm and don't want to learn more programming, maybe do modules for Pen and Papers or use something like Flare to reduce the struggle with the engine?


Although I wouldn't mind of you keep going on as you are ;).

Yes I'll see.  I'd like to learn a little more programming this year.  I've got a few solid ideas underway.  Have a 14th century black plague idea I'll get to work on probably this week. Flare looks good though thank you. I'm running such ancient hardware though. Went hard last year. Not going to go as heavy on it this year but I'll try refine things and improve the presentation.  I've got a couple of tricks up my sleeve yet!! I've never played pen and paper RPGs  except for CRPGs Baldurs Gate etc.  I think the plague idea will come off nicely. Dark Gothic atmospheres await

Sounds great :).