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The difficulty curve was quite okay imo, just add a boss a battle every couple of waves and I think you should be set. Also the screen shake is alright now, nice work... But some new bugs arised:

- When there's too many audio playing at the same time, every sound just cuts off.

- Sometimes the enchanted arrows, when left for a while, bugs out and makes the arrows gravityless.

That's all really... Great work on the update!

Yeah I'm aware of the audio problems, it's very similar to the screen shake problem, a simple workaround is to limit the maximum number of sound playing simultaneously, especially the hurt sound, but that's a bit more complicated than the screen shake problem since I have to preserve a maximum the audio juiciness.

The arrows becoming gravity-less is intentional though, cause for the homing effect to work properly I have to "disable" the gravity,  but I can maybe somehow reactivate it or say : "it's normal, it's how magic arrows work".