Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Thanks a lot! Glad you liked it. 

Yes there’s some code in the main update loop that checks collision with the purple line and then plays a note. The pitch depends on the block’s y value and the tone depends on the type of block.

(+1)

Uhhhh thank you for sharing this with me. This is a smart solution, I have to try this out by myself :D