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I definitely had super low expectations, and my scenario to be fair was a pretty simple case, still I was happy to have it and see the git diff to see the main changes it tried to do to get a sense of the syntax difference. I think it’s good at minimizing the most repetitive parts of syntax changes at least, which is a big help. Certainly it won’t be working 100% out of the box (for instance, my kinematic character was broken at first due to one of my variables “velocity” redefining what is now a built in variable for that class)