Hmm, one thing I've noticed is when you hit “restart level” it seems to not fully reset the level (e.g. the auto-moving barriers) which makes it hard to quickly complete levels via muscle-memory. For instance on level 7, these screenshots are directly sequential runs, but the barriers are in completely different positions: Run 1 (freshly entered level), Run 2 (hit “restart level” once)—note that I would've made it through the second time if the position had also reset; or perhaps the start position is the same but the sequence of movements is random every time which has the same result