Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

Oooh, now this is a neat little concept. 

While it's a super simple setup, with the punishment for failing being a rather simple jumpscare, you do feel some tension build as more and more holes start appearing, and he really can surprise you at times if you aren't sure where to find the next hole. So kudos on that much. I'd say I'd like there to be some sort of visible timer, and some actual endings aside from simply text boxes. You don't really feel as if the loss cost you anything, nor do you feel any relief when you survive - and having SOME sense of when the police will arrive could potentially add more suspense. Not necessarily in the form of a clock or a countdown, but maybe some environmental changes as it gets closer.

I also experienced an odd bug that basically meant that if I played replay from within the game itself upon dying, it would perform EXTREMELY sluggishly, until I exited to the main menu and started over completely.
But all in all, I'd say this was quite solid.

Your game begins at 07:42.


https://www.youtube.com/watch?v=-wlYQBY3nWw

Thanks a lot for you feedback, and your video was funny ! Thanks for playing the game :)